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Posted by Nick Thissen
on
Hmm. Perhaps there is some issue with a storyboard starting itself, I think that needs a bit more logic under the hood perhaps. I'll try to fix it. Meanwhile, you can get around it by starting a timer in the last storyboard item, and make sure that timer triggers after the storyboard has finished. Then the timer can restart the storyboard. As long as that does not happen at the same time (restarting should be after the storyboard has finished) it should work.