Release: alpha 1.11.10.1

Posts: 215
Updates to animations:

New features:
  • The "Change Widget Visibility" actions (Show, Hide, Toggle and Hide All) now support animated fade-in or fade-out, so you can more easily create fading animations without resorting to the full Animations workflow. To enable fade in or out, set the 'Value' parameter of the action to a positive number. This number is the duration of the fade in/out in milliseconds. Note that this is a "linear" change in opacity from 0 to 1 (or 1 to 0), if you need a different transition (e.g. speeding up) you can use an actual Animation with the appropriate easing function. If you leave Value empty or set it to 0,
    there is no transition and the action reverts to the normal show/hide.

Bug fixes:
  • Fixed a bug in the Change Scene Visibility actions. Change Scene behavior should now be identical to the stable/beta builds.
  • Improved efficiency of animations when one single Animation instance is animating multiple widgets at the same time. This may prevent some rare issues when playing animations for multiple widgets.

Updates merged from beta 1.11.10.0:

New features:
  • Added 'stint' data binding.
  • Added pacecar in the camera controls dropdown

Bug fixes:
  • Fixed a bug where in certain cases drivers were not added to the session standings when a session transitioned from Practice/Warmup to Race with no Qualification in between.
  • Fixed a number of cases where the 'live updated position' of drivers was incorrectly updated.
  • Fixed a bug where a driver's number color (2 and 3) was not properly set.
Edited (1 time)