Scripting and Generated Images

Posts: 72
Is there a way to use the new generated images in a script? Basically want to have a script that says "if dynamic image exists, use it, otherwise use generated image." A baseline script would be helpful but honestly just need to know how to call on the generated images in a script form.
Posts: 785
You could try the following to set the type of image and enable it:
// 'widget' is any Widget, SubWidget or Label

// Set the image type. Available options: Car, CarNumber, Helmet, Club
widget.Background.ServerGeneratedBackgroundImage.Type = ServerGeneratedBackgroundImage.ServerGeneratedImageTypes.CarNumber;

// Enable it
widget.Background.ServerGeneratedBackgroundImage.Enabled = true;

However, I am not totally sure it would work, because the images are usually loaded on theme load. I am not sure if they will dynamically load properly if you enable them later, and it could also cause lag spikes. But feel free to try it.
Posts: 72
Worked in initial testing, will keep working on it to see if any hiccups come about. Thank you for the point in the right direction!